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The name of the game --- Breakaway! 2010 poses a familiar driving surface of carpet unlike last years game. The field divided is into three areas by nearly foot tall bumps with 45 degree angled slopes which will pose an interesting challenge for robots to climb for the only other way to traverse between the different zones is through a small tunnel located underneath the towers. The goal this year is to score goals, such as in the game of soccer. While only one robot can defend their goals at a time, the other two robots are free to move between the other zones and score points. This game will therefore require teams to coordinate well in order to have an offensive and defensive game strategy.
[Above is a diagram of the field] Again the Human Player is a critical aspect of the game, for it is the Human Player's job to retrieve and return the soccer balls scored in goals to another Human Player in the middle of the Allience Stations. From there the Human Player will use a special " Trident " to place the soccer balls on a ramp connected to the towers. The ball will then drop in the middle of the field and enter back into play.
[Above are pictures of the Trident, Soccer Balls, and Field Tower] The simplified game rules, description and scoring system so easy "a human can do it" can be found here. -font> All of the pictures were obtained from Lunacy's Competition Manual, which can be found here..
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